BuildForge
Weapons
WeaponMelee

Knife

A fast and effective melee weapon.
Weapon stats

Base values from GE_QuickMelee_Stats. Bars compare against all 37 weapons.

Every attribute in the file (1)
Quick Melee Duration0.5
Blueprint values

Effective defaults of the abilities, effects and actors this weapon uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GA_Melee_QuickOakAbilitySwappable
Instant Ability ClassGA_Melee_Quick_Instant
Gameplay Effect StatsGE_QuickMelee_Stats
Can Lungetrue
Ready For Next Attacktrue
Melee DataMeleeData_Knife
Inherited from OakAbilitySwappable (5)
Equip Stats TagAbility.Equip.Stats
Ability TagsID.Weapon.Melee, Ability.Melee
Cancel Abilities With TagAbility.Aim, Ability.Shoot.Primary
Activation Owned TagsAbility.Melee
Activation Blocked TagsState.PreMatch, State.InShop, State.Dead, State.WeaponAbilityLockout, State.PostMatch, State.Silenced
GE_QuickMeleeingGameplayEffect
Inherited from GameplayEffect (3)
Duration Policy1
Inheritable Owned Tags Container{"CombinedTags":["State.QuickMelee"],"Added":["State.QuickMelee"]}
GEComponentsTargetTagsGameplayEffectComponent_0
GE_QuickMelee_StatsGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
GA_Melee_Quick_InstantGA_Gun_Master_Instant → OakDevice
Hit EffectGE_Damage_Gun
Primary Ability ClassGA_Melee_Quick
Spread Falloff Power1
Trace Damage Falloff0
Hit PS0
Tracer PS0
Aiming Spread Mod0.25
b Can Headshot0
Spread Seed-1
Ignore Friendlytrue
Damage Ramp ADSOnlytrue
Melee Attack Range175
Melee Attack Radius50
b Show On Maptrue
Ammo Cost1
Melee Bot Start Attack Range Multiplier1
Melee Box Half Extents0
Should Melee Cleave0
Melee Physics Object Damage10
Melee Physics Object Impulse Magnitude100,000
Min Multishot Spread0.6
Bullet Whiz Distance500
Piercing Shot TagEffect.Shot.Piercing
Piercing Shot Damage Multiplier0.7
Melee Knockback-1
Is Melee Attacktrue
b Is Quick Meleetrue
Melee Trace Type2
Melee Cone Angle55
Inherited from OakDevice (5)
Ability TagsAbility.Melee
Activation Blocked TagsState.PreMatch, State.InShop, State.InShip
Audio VisualAV_QuickMeleeKnife
b Ignore Swappable Abilitiestrue
Block Abilities With TagAbility.Melee
3D model
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Potential builds

Complete builds generated around Knife, scored for synergy. Open one in the planner to tweak it.