Items
Blueprint values
Effective defaults of the abilities, effects and actors this item uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GA_RL_BoostWeaponProcChanceAfterAbilityOakGameplayAbilityMultiplier1.25
Duration4
GE_GenericAttribute_UniversalProcChance_WithDurationGameplayEffectInherited from GameplayEffect (4)
Duration Policy2
Duration Magnitude{"ScalableFloatMagnitude":4}
Stacking Type2
Stack Limit Count1
All tiers
Potential builds
Complete builds generated around Bio Gel, scored for synergy. Open one in the planner to tweak it.