Items
Blueprint values
Effective defaults of the abilities, effects and actors this item uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_ReloadSpeed_FireRateGameplayEffectInherited from GameplayEffect (2)
Duration Policy1
Stack Limit Count3
Potential builds
Complete builds generated around Stimulant Autoinjector, scored for synergy. Open one in the planner to tweak it.