Items
Blueprint values
Effective defaults of the abilities, effects and actors this item uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GA_ProcChanceBoostForCloseRange_LGA_ProcChanceBoostForCloseRange → OakGameplayAbilityProc Chance Multiplier1.4
Distance Threshold1,000
All tiers
Potential builds
Complete builds generated around Glow Sticks, scored for synergy. Open one in the planner to tweak it.