Items
Blueprint values
Effective defaults of the abilities, effects and actors this item uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_GenericAttribute_ScrapPickupMultiplierGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
GA_ScrapDamage_ScrapDrop_EGA_ScrapDamage_ScrapDrop → OakGameplayAbilityScrap Asset Id{"PrimaryAssetType":{"Name":"OakItemAsset"},"PrimaryAssetName":"Item_Currency_Scrap"}
Max Damage Boost9,999
Threshold1,000
Strength Pct Increase Per Scrap0.0001
All tiers
Potential builds
Complete builds generated around Credit Slate, scored for synergy. Open one in the planner to tweak it.