Perks
PerkLightningElemental
Aftershock
+20% Lightning Damage.
Lightning Procs against enemies inside Static Fields are Duplicated after 0.5 seconds, dealing 50% of their original damage.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_LightningDamageModifierGameplayEffectInherited from GameplayEffect (2)
Duration Policy1
Stack Limit Count-1
GA_StaticFieldProcEchoOakGameplayAbilityDelay0.5
Damage Multiplier0.5
GA_Lightning_Chain_OnDamageOakGameplayEvent_DamageDealtInherited from OakGameplayEvent_DamageDealt (5)
b Validate Equip Slottrue
b Notify Activationtrue
Ability ClassGA_Lightning_Chain
Ability Event Magnitude6
Ability TagsEffect.Element.Lightning.Chain, Ability.Proc
GA_Lightning_Thunderbolt_OnDamageOakGameplayEvent_DamageDealtInherited from OakGameplayEvent_DamageDealt (5)
b Validate Equip Slottrue
b Notify Activationtrue
Ability ClassGA_Lightning_Thunderbolt
Ability Event Magnitude6
Ability TagsEffect.Element.Lightning.Thunderbolt, Ability.Proc
Lightning perk tree
Potential builds
Complete builds generated around Aftershock, scored for synergy. Open one in the planner to tweak it.