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Hair Dryer

Enemies spread Elemental Debuffs over 12 meters on death.
Blueprint values

Effective defaults of the abilities, effects and actors this item uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GA_KilledEnemiesSpreadDebuffs_LGA_KilledEnemiesSpreadDebuffs → OakGameplayEvent_DamageDealt
Duration6
Inherited from OakGameplayEvent_DamageDealt (4)
b Require Killing Blowtrue
b Apply To Areatrue
Area Radius1,200
b Ignore Targettrue

Potential builds

Complete builds generated around Hair Dryer, scored for synergy. Open one in the planner to tweak it.