Perks
PerkProtection
Discharge
+10% of damage taken is mitigated and stored as Resolve.
When Resolve exceeds 50% of its maximum value, you purge 25% of your Maximum Resolve (5 second Cooldown).
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GA_Resolve_DischargeOakGameplayAbilityBonus Conversion0.1
Threshold0.5
On Over Threshold Purge Pct0.25
Shockwave Radius800
Cooldown Time5
GE_ResolvePressureGameplayEffectInherited from GameplayEffect (4)
Duration Policy2
Duration Magnitude{"ScalableFloatMagnitude":5}
Stacking Type2
Stack Limit Count1
GA_Resolve_ParentOakGA_ResolveOn Kill Purge Pct Current Resolve0.25
Inherited from OakGA_Resolve (6)
Delay Before Starting Drain5
Time To Drain From Full10
Resolve Drain Tick0.5
Resolve Drain EffectGE_ResolveDrain
Ability TagsAbility.Resolve
Activation Owned TagsAbility.Resolve
Resolve perk tree
Potential builds
Complete builds generated around Discharge, scored for synergy. Open one in the planner to tweak it.