BuildForge
Perks
PerkCombat

Critical Rebound

+20% Gun Damage Critical Hits now also trigger Ricochet.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GE_Generic_Atttribute_PrimaryAndSecondaryWeaponDamageMultiplierGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_GunnerRicochetCritTriggerOakGameplayAbility
Damage Multiplier1.6667
Radius Multiplier1.5
GA_OnDamage_Ricochet_GunnerGA_OnDamage_Ricochet → OakGameplayEvent_DamageDealt
Inherited from OakGameplayEvent_DamageDealt (2)
Forbidden Reaction Effect TagsEffect.Shot.Ricochet
Ability ClassGA_Ricochet_Gunner

Potential builds

Complete builds generated around Critical Rebound, scored for synergy. Open one in the planner to tweak it.