BuildForge
Perks
PerkProtection

Overcharge Driver

+10 Max Shields. When your Shields finish Recharging, they apply an Overshield worth 25% of your Max Shields.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

Cooldown
32 s
GA_Overshield_Shield
Explosion radius
1,000
GA_Overshield_Shield
GE_GenericAttributeMaxShield_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_OvershieldOnShieldRegenOakGameplayAbility
Cooldown10
Apply On Spawntrue
GA_Overshield_ShieldGA_RL_OverShield → OakGameplayAbility
Duration Mod1
Default Strength0.25
Default Explosion Radius1,000
Inherited from OakGameplayAbility (4)
Cooldown Duration32
b Ignore Swappable Abilitiestrue
Cooldown Gameplay Effect ClassGE_CooldownEffect
Activation Blocked TagsState.PreMatch, State.InShop, State.WeaponAbilityLockout

Potential builds

Complete builds generated around Overcharge Driver, scored for synergy. Open one in the planner to tweak it.