Perks
PerkProtection
Overcharge Driver
+10 Max Shields.
When your Shields finish Recharging, they apply an Overshield worth 25% of your Max Shields.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
Cooldown
32 s
GA_Overshield_Shield
Explosion radius
1,000
GA_Overshield_Shield
GE_GenericAttributeMaxShield_AdditiveGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_OvershieldOnShieldRegenOakGameplayAbilityCooldown10
Apply On Spawntrue
GA_Overshield_ShieldGA_RL_OverShield → OakGameplayAbilityDuration Mod1
Default Strength0.25
Default Explosion Radius1,000
Inherited from OakGameplayAbility (4)
Cooldown Duration32
b Ignore Swappable Abilitiestrue
Cooldown Gameplay Effect ClassGE_CooldownEffect
Activation Blocked TagsState.PreMatch, State.InShop, State.WeaponAbilityLockout
Shield perk tree
Potential builds
Complete builds generated around Overcharge Driver, scored for synergy. Open one in the planner to tweak it.