Perks
PerkVoidElemental
Gloomstrike
+20% Void Damage.
Singularity and Void Tendrils apply Gloom to enemies within 8 meters of the victim. When a Gloomed enemy is slain, they deal 100 Void Damage to a random Gloomed enemy nearby. Effect lasts for 5 seconds.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_VoidDamageModifierGameplayEffectInherited from GameplayEffect (2)
Duration Policy1
Stack Limit Count-1
GA_Void_GloomstrikeOakGameplayAbilityRange800
Gloom Duration5
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_Void_Gloomstrike_DamageOakGameplayAbilityDefault Damage-100
Reapply Gloom Distance500
GE_Void_GloomGameplayEffectInherited from GameplayEffect (6)
Duration Policy2
Duration Magnitude{"ScalableFloatMagnitude":5}
Inheritable Owned Tags Container{"CombinedTags":["Effect.Element.Void.Gloom"],"Added":["Effect.Element.Void.Gloom"]}
Stacking Type2
Stack Limit Count1
GEComponentsTargetTagsGameplayEffectComponent_0
Void perk tree
Potential builds
Complete builds generated around Gloomstrike, scored for synergy. Open one in the planner to tweak it.