Perks
PerkVoidElemental
Dark Connection
+20% Void Damage.
20% of damage dealt to Corrupted enemies beyond 10 meters is shared with up to 3 other Corrupted enemies.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_VoidDamageModifierGameplayEffectInherited from GameplayEffect (2)
Duration Policy1
Stack Limit Count-1
GA_Void_DarkConnectionOakGameplayEvent_DamageDealtDistance Threshold1,000
Damage Multiplier0.2
Nearby Radius300
Allowed Weapon TypesEquipSlot.WeaponSlot.1, EquipSlot.WeaponSlot.2, EquipSlot.QuickMelee
Target Num3
Default Enhance TagEffect.Element.Void.DarkConnection
Enhanced Damage Multiplier0.3
Enhanced Nearby Radius1,200
Enhanced Target Num5
Inherited from OakGameplayEvent_DamageDealt (2)
b Forbidden From Proctrue
Forbidden Source TagsEffect.Instant.VoidShare
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GE_Void_DamageGameplayEffectInherited from GameplayEffect (8)
Duration Magnitude{"MagnitudeCalculationType":3,"SetByCallerMagnitude":{"DataTag":"Data.EffectDuration"}}
Period0.5
Periodic Inhibition Policy1
Inheritable Gameplay Effect Tags{"CombinedTags":["DamageType.ElementType.Void"],"Added":["DamageType.ElementType.Void"]}
Stack Limit Count1
Stack Period Reset Policy1
Stack Expiration Policy1
GEComponentsAssetTagsGameplayEffectComponent_0
Void perk tree
Potential builds
Complete builds generated around Dark Connection, scored for synergy. Open one in the planner to tweak it.