Perks
PerkProtection
Rallying Recovery
+15 Max Health.
After healing to full Health from a damaged state, gain +20% Weapon Damage and +20% Damage Resistance for the next 8 seconds.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GA_OnFullHealth_WeaponDamageAndResistanceOakGameplayAbilityDuration8
Weapon Damage0.2
Damage Resistance-0.2
GE_GenericAttribute_MaxHealth_AdditiveGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GE_WeaponDamage_DamageResistanceGameplayEffectInherited from GameplayEffect (4)
Duration Policy2
Duration Magnitude{"MagnitudeCalculationType":3,"SetByCallerMagnitude":{"DataTag":"Data.EffectDuration"}}
Stacking Type2
Stack Limit Count1
Health perk tree
Potential builds
Complete builds generated around Rallying Recovery, scored for synergy. Open one in the planner to tweak it.