BuildForge
Perks
PerkProtection

Vitalizer

+20 Max Health. After taking Health damage, heal 20% of the damage taken over 3 seconds.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GA_HealPortionOfDamageTakenOakGameplayAbility
Percentage To Heal0.2
Heal Duration3
On Damage Clear Pending Healingtrue
Grace Period1
Heal ClassGE_Heal_Pct_Regen
Battle Medicine Threshold0.3
Battle Medicine Heal Bonus0.2
GE_GenericAttribute_MaxHealth_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GE_Heal_Pct_RegenGameplayEffect
Inherited from GameplayEffect (6)
Duration Policy2
Duration Magnitude{"ScalableFloatMagnitude":3}
Period0.025
Inheritable Gameplay Effect Tags{"CombinedTags":["State.Regen"],"Added":["State.Regen"]}
Removal Tag Requirements{"RequireTags":["State.Dead"]}
GEComponentsAssetTagsGameplayEffectComponent_0, TargetTagRequirementsGameplayEffectComponent_0

Potential builds

Complete builds generated around Vitalizer, scored for synergy. Open one in the planner to tweak it.