BuildForge
Perks
PerkProtection

Early Intervention

+15 Max Health. Blood Chemistry now activates when you fall below 50% Health, and its Barrier is increased to 35% of your Max Health.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GE_GenericAttribute_MaxHealth_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_StrengthenBloodChemistryOakGameplayAbility
Bonus Barrier0.1
Bonus Threshold0.15

Potential builds

Complete builds generated around Early Intervention, scored for synergy. Open one in the planner to tweak it.