Perks
PerkProtection
Early Intervention
+15 Max Health.
Blood Chemistry now activates when you fall below 50% Health, and its Barrier is increased to 35% of your Max Health.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_GenericAttribute_MaxHealth_AdditiveGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_StrengthenBloodChemistryOakGameplayAbilityBonus Barrier0.1
Bonus Threshold0.15
Health perk tree
Potential builds
Complete builds generated around Early Intervention, scored for synergy. Open one in the planner to tweak it.