Implants
Head, torso and leg implants with their perks and stat bonuses (blue), plus shield implants with their stat costs. Each implant drops in several rarities; pick one to see that copy.
106 results
Activating your prime ability refreshes the cooldown of your tactical ability.
While your shields are depleted, defeating a hostile restores a portion of your shields.
Using a Shield Charge or Patch Kit briefly increases your weapons' ready and reload speed.
Gain an increase to your Hardware and Firewall stats based on the number of items in your Backpack.
Reduces incoming UESC damage from ballistic weapons.
While a crew member is nearby, your Self-Repair Speed is increased and you use healing consumables more quickly.
Performing a finisher on a hostile Runner grants you the effects of Signal Jammer for a short time.
Reloading after defeating a hostile overflows your magazine.
Defeating an Overheated hostile creates an explosion that Overheats nearby hostiles.
Activating your prime ability grants bonus Agility, sprint speed, and weapon handling to you and nearby crew members.
After reviving a crew member, nearby crew members are cleansed of MCH and OS status effects.
Taking damage while at full shields automatically pings your attacker.
While in smoke, your Self-Repair Speed is increased and you use healing consumables faster.
Crouching for a short duration grants you increased Melee Damage.
Defeating a hostile with a melee or knife attack grants a stacking bonus to your Melee Damage.
Sprinting does not build heat for short time after sliding.
Damaging a hostile with explosive equipment briefly grants a large Agility boost.
Finisher Siphon restores health and shields after finishing a Runner.
After sliding, your Self-Repair Speed and medical consumable use speed are increased.
Gain increased Heat Capacity and Agility when your tactical or prime ability are charged. Stacks twice.
Using a Shield Charge or Patch Kit has a chance to double its effectiveness.
When downed, you automatically ping the hostile that downed you.
Tactical ability activation moderately increases Agility, Heat Capacity, and Self-Repair Speed.
Using an Energy Amp grants tactical and prime ability energy to nearby crew members.
Lingering effects from your consumables last longer.
When your shield breaks, hostile pings are immediately removed.
After reviving a crew member, you and nearby allies sprint faster and generate less heat for a short time.
When your shields break, you and nearby allies gain increased sprint speed and Heat Capacity for a short time.
+1 Shield Slot
Reduces incoming UESC damage from explosives and melee attacks.
+2 Shield Slots
Reduces incoming UESC damage from explosives and melee attacks.
+3 Shield Slots
Reduces incoming UESC damage from explosives and melee attacks.
Reduces incoming UESC damage from explosives and melee attacks.
Taking melee damage briefly grants a large boost to your Agility.
Striking hostiles with melee or knife attacks briefly grants you and nearby allies a stacking bonus to your Melee Damage.
Breaking a hostile's shields grants you a brief burst of movement speed.
Defeating a hostile with a knife attack grants you Tactical and Prime energy.
Defeating a hostile increases your tactical ability recharge rate and sprint speed for a short time.
While using medical consumables, you become invisible.
Using a healing consumable briefly grants you and nearby allies a stacking increase to Self-Repair Speed.
While you have a lingering effect from a consumable, gain increased Loot Speed.
Recharges crew's shields for short time after successful revive.
Defeating hostiles briefly grants you and nearby allies a stacking bonus to your Hardware and Firewall stats.
Cleansing MCH or OS status effects briefly increases your Melee Damage or Self-Repair Speed, respectively.
Damaging a hostile with any thrown or placed equipment pings them for a short time.
While under the effect of an MCH or OS status effect, your stats are increased.
+1 Shield Slot
Reduces incoming UESC damage from ballistic weapons.
+2 Shield Slots
Reduces incoming UESC damage from ballistic weapons.
+3 Shield Slots
Reduces incoming UESC damage from ballistic weapons.
Defeating a hostile with a melee attack restores a portion of your shields.
While final exfil is active, all your stats are increased.
Precision UESC eliminations Hack nearby hostiles.
Opening an unlooted container has a chance to grant you the effect from a Cardio Kick or Energy Amp.
While under the effects of Cardio Kick, your sprint speed is increased.
Using a Patch Kit grants you increased weapon accuracy and stability for a short duration.