BuildForge

Implants

Head, torso and leg implants with their perks and stat bonuses (blue), plus shield implants with their stat costs. Each implant drops in several rarities; pick one to see that copy.

Slot
Rarity

106 results

Augmented Capacitors
Head · Implant

Activating your prime ability refreshes the cooldown of your tactical ability.

Prime Recovery +10
Autonomous Emergency Kit
Torso · Implant

While your shields are depleted, defeating a hostile restores a portion of your shields.

Self-Repair Speed +5Revive Speed +5Hardware +5Firewall +5Ping Duration +5
Back in Action
Torso · Implant

Using a Shield Charge or Patch Kit briefly increases your weapons' ready and reload speed.

Revive Speed +15
Backdraft
Head · Implant

You deal increased damage to Overheated hostiles.

Self-Repair Speed +10
Balancing Act
Legs · Implant

Gain an increase to your Hardware and Firewall stats based on the number of items in your Backpack.

Melee Damage +5Finisher Siphon +5Prime Recovery +5Tactical Recovery +5
Ballistic Resistance
Torso · Implant

Reduces incoming UESC damage from ballistic weapons.

Firewall +10Hardware +10
Bedside Manner
Head · Implant

While a crew member is nearby, your Self-Repair Speed is increased and you use healing consumables more quickly.

Self-Repair Speed +10
Bionic Legs
Legs · Implant

Sprint faster for a short time after leaping from great height.

Agility +10
Blindside
Head · Implant

Performing a finisher on a hostile Runner grants you the effects of Signal Jammer for a short time.

Firewall +15
Carnage Cartridge
Legs · Implant

Reloading after defeating a hostile overflows your magazine.

Melee Damage +5Finisher Siphon +5Prime Recovery +5Tactical Recovery +5
Chain Reaction
Torso · Implant

Defeating an Overheated hostile creates an explosion that Overheats nearby hostiles.

Firewall +10Hardware +10
Checkmate
Head · Implant

Activating your prime ability grants bonus Agility, sprint speed, and weapon handling to you and nearby crew members.

Prime Recovery +10
Clean Slate
Head · Implant

After reviving a crew member, nearby crew members are cleansed of MCH and OS status effects.

Self-Repair Speed +10
Counter Intel
Head · Implant

Taking damage while at full shields automatically pings your attacker.

Ping Duration +15
Covert Recovery
Head · Implant

While in smoke, your Self-Repair Speed is increased and you use healing consumables faster.

Self-Repair Speed +10
Crouching Tiger
Legs · Implant

Crouching for a short duration grants you increased Melee Damage.

Agility +10
Crowd Control
Torso · Implant

Defeating a hostile with a melee or knife attack grants a stacking bonus to your Melee Damage.

Finisher Siphon +15
Distance Runner
Legs · Implant

Sprinting does not build heat for short time after sliding.

Heat Capacity +10
Divebomb
Legs · Implant

Damaging a hostile with explosive equipment briefly grants a large Agility boost.

Hardware +15
Dr. Killjoy
Torso · Implant

Finisher Siphon restores health and shields after finishing a Runner.

Finisher Siphon +15
Duck and Cover
Legs · Implant

After sliding, your Self-Repair Speed and medical consumable use speed are increased.

Heat Capacity +10
Dynamo
Head · Implant

Gain increased Heat Capacity and Agility when your tactical or prime ability are charged. Stacks twice.

Tactical Recovery +5Prime Recovery +5
Edge//Runner
Torso · Implant

You move faster while your knife is equipped.

Melee Damage +10
Efficient Curatives
Head · Implant

Using a Shield Charge or Patch Kit has a chance to double its effectiveness.

Prime Recovery +10
Emergency Intel
Head · Implant

When downed, you automatically ping the hostile that downed you.

Ping Duration +15
Energy Harvester
Head · Implant

Tactical ability activation moderately increases Agility, Heat Capacity, and Self-Repair Speed.

Tactical Recovery +10
Energy Reservoir
Head · Implant

Using an Energy Amp grants tactical and prime ability energy to nearby crew members.

Tactical Recovery +5Prime Recovery +5
Enzyme Suppressants
Torso · Implant

Lingering effects from your consumables last longer.

Melee Damage +10
Escape Artist
Torso · Implant

When your shield breaks, hostile pings are immediately removed.

Revive Speed +15
Escape Vector
Legs · Implant

After reviving a crew member, you and nearby allies sprint faster and generate less heat for a short time.

Hardware +15
Evasive Maneuvers
Legs · Implant

When your shields break, you and nearby allies gain increased sprint speed and Heat Capacity for a short time.

Fall Resistance +10
Explosion and Melee Resistance V1
Shield · Implant

+1 Shield Slot

Reduces incoming UESC damage from explosives and melee attacks.

Heat Capacity -5Agility -5
Explosion and Melee Resistance V2
Shield · Implant

+2 Shield Slots

Reduces incoming UESC damage from explosives and melee attacks.

Heat Capacity -10Agility -10
Explosion and Melee Resistance V3
Shield · Implant

+3 Shield Slots

Reduces incoming UESC damage from explosives and melee attacks.

Heat Capacity -15Agility -15
Explosive and Melee Resistance
Legs · Implant

Reduces incoming UESC damage from explosives and melee attacks.

Melee Damage +5Finisher Siphon +5Prime Recovery +5Tactical Recovery +5
Fast-Twitch Fiber
Legs · Implant

Taking melee damage briefly grants a large boost to your Agility.

Hardware +15
Fight Club
Torso · Implant

Striking hostiles with melee or knife attacks briefly grants you and nearby allies a stacking bonus to your Melee Damage.

Melee Damage +10
Finish the Job
Legs · Implant

Breaking a hostile's shields grants you a brief burst of movement speed.

Fall Resistance +10
Freeloader
Torso · Implant

Defeating a hostile with a knife attack grants you Tactical and Prime energy.

Melee Damage +10
Frenzy Matrix
Legs · Implant

Defeating a hostile increases your tactical ability recharge rate and sprint speed for a short time.

Heat Capacity +5Agility +5Melee Damage +5
Going Dark
Torso · Implant

While using medical consumables, you become invisible.

Firewall +10Hardware +10
Graceful Landings
Legs · Implant

Deal damage to nearby hostiles after long fall.

Fall Resistance +10
Group Therapy
Head · Implant

Using a healing consumable briefly grants you and nearby allies a stacking increase to Self-Repair Speed.

Tactical Recovery +10
Haptic Feedback
Torso · Implant

While you have a lingering effect from a consumable, gain increased Loot Speed.

Loot Speed +15
Helping Hands
Torso · Implant

Recharges crew's shields for short time after successful revive.

Revive Speed +15
Herd Immunity
Torso · Implant

Defeating hostiles briefly grants you and nearby allies a stacking bonus to your Hardware and Firewall stats.

Firewall +10Hardware +10
Hurting Hands
Torso · Implant

Hacks nearby hostiles after successful finisher.

Finisher Siphon +15
Immune Response
Head · Implant

Cleansing MCH or OS status effects briefly increases your Melee Damage or Self-Repair Speed, respectively.

Tactical Recovery +5Prime Recovery +5
Impact Ping
Torso · Implant

Damaging a hostile with any thrown or placed equipment pings them for a short time.

Self-Repair Speed +5Revive Speed +5Hardware +5Firewall +5Ping Duration +5
Inoculation Kit
Torso · Implant

While under the effect of an MCH or OS status effect, your stats are increased.

Firewall +10Hardware +10
Kinetic Resistance V1
Shield · Implant

+1 Shield Slot

Reduces incoming UESC damage from ballistic weapons.

Heat Capacity -5Agility -5
Kinetic Resistance V2
Shield · Implant

+2 Shield Slots

Reduces incoming UESC damage from ballistic weapons.

Heat Capacity -10Agility -10
Kinetic Resistance V3
Shield · Implant

+3 Shield Slots

Reduces incoming UESC damage from ballistic weapons.

Heat Capacity -15Agility -15
Knife Fight
Torso · Implant

Defeating a hostile with a melee attack restores a portion of your shields.

Melee Damage +10
Last Train Out
Head · Implant

While final exfil is active, all your stats are increased.

Heat Capacity +3Agility +5Fall Resistance +5Loot Speed +5
Logic Bomb
Head · Implant

Precision UESC eliminations Hack nearby hostiles.

Tactical Recovery +5Prime Recovery +5
Lucky Looter
Legs · Implant

Opening an unlooted container has a chance to grant you the effect from a Cardio Kick or Energy Amp.

Fall Resistance +10
Muscular Augments
Legs · Implant

While under the effects of Cardio Kick, your sprint speed is increased.

Heat Capacity +10
Neural Stabilizer
Head · Implant

Using a Patch Kit grants you increased weapon accuracy and stability for a short duration.

Prime Recovery +10
Never There
Head · Implant

Entering smoke removes any pings on you.

Firewall +15