BuildForge

Progression

Season Level, Ranked, BIOS Power and faction reputation curves, straight from the game's progression tables.

BIOS Power

42 levels
10,000 power to the top
142

Ranked

18 levels
2,772,000 score to the top
118

Deploy to Tau Ceti IV, eliminate Runners, scavenge high-value loot, and exfiltrate to increase your Ranked Score.

Season Level

101 levels
142,850 XP to the top
1101

Earn XP to increase your Season Level by eliminating hostiles and scavenging loot while on runs. More dangerous hostiles and rival Runners are worth more XP.

Your first runs are accelerated each week, refreshing at weekly reset.

Accelerated runs provide: bonus XP upon completion % increased XP gains from in-run sources upon completion

You have accelerated runs remaining this week.

While playing solo or as a duo, XP gains are increased by % and %, respectively.

Faction reputation

CyberAcme

36,475 rep · 30 ranks
130

NuCaloric

21,460 rep · 30 ranks
130

Traxus

19,225 rep · 30 ranks
130

MIDA

13,870 rep · 30 ranks
130

Arachne

26,700 rep · 30 ranks
130

Sekiguchi

12,970 rep · 30 ranks
130

Energy tracks

BIOS Power is routed into six tracks of 14 levels that apply to every shell. Each normal level adds its stat bonus; the three milestone levels unlock a perk instead.

Strength

max +55 Melee Damage, +55 Finisher Siphon
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Melee Damage, +5 Finisher Siphon

  • Finisher Protection · level 6
    While performing a finisher, you are more resistant to incoming damage.
  • Close and Personal · level 11
    Your melee and knife attacks generate less heat.
  • Leech · level 14
    Your knife attacks restore a small amount of health.

Recharge

max +55 Prime Recovery, +55 Tactical Recovery
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Prime Recovery, +5 Tactical Recovery

  • Head Start · level 4
    You start each run with a portion of your tactical ability charged.
  • Primed · level 10
    You start each run with a portion of your prime ability charged.
  • Lethal Amp · level 14
    Downing a Runner grants you tactical ability energy. Eliminating a Runner grants you prime ability energy.

Dexterity

max +55 Agility, +55 Loot Speed
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Agility, +5 Loot Speed

  • Loot Siphon · level 5
    Opening an unlooted container grants you bonus tactical ability energy.
  • Slider · level 11
    Your sprint slide generates less heat.
  • Full Throttle · level 14
    Gain the effects of Cardio Kick for a short duration at the beginning of each run.

Endurance

max +55 Heat Capacity, +55 Fall Resistance
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Heat Capacity, +5 Fall Resistance

  • Quick Vent · level 3
    Your heat recovery begins more quickly after actions that generate heat.
  • Heat Dissipation · level 9
    Your generated heat recovers more quickly.
  • Heat Purge · level 14
    Eliminating a hostile reduces your heat buildup.

Support

max +55 Revive Speed, +55 Ping Duration
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Revive Speed, +5 Ping Duration

  • TAD Boost · level 4
    TADs that you activate have an increased area of effect.
  • Factory Reset · level 10
    Reviving a crew member restores a portion of your health over time.
  • Optimal Support · level 14
    Increases the amount of health your downed allies recover when you revive them.

Resistance

max +55 Self-Repair Speed, +55 Hardware, +55 Firewall
1
2
3
4
5
6
7
8
9
10
11
12
13
14

Every other level: +5 Self-Repair Speed, +5 Hardware, +5 Firewall

  • Scab Factory · level 3
    While downed, you bleed out more slowly.
  • TCIV Resist · level 8
    You take reduced damage from Ticks, lightning, and Heat Cascade hazards.
  • Field Medic · level 14
    Your medical consumables take less time to use.