Destroyer
Destroyers seek conflict.
Advanced weapons systems, a personal defense barricade, and increased movement abilities allow Destroyers to take the fight to any threat or rival they encounter during a run.
[excerpt, UESC threat eval: rnnr.dstryr.fileID55430c_p496]
Abilities
Prime and tactical abilities recharge; traits are always on.
Search and Destroy
Prime abilityActivate your shoulder-mounted missile pods.
Dealing sustained damage to targets launches homing missiles, Immobilizing and dealing damage upon impact.
Riot Barricade
Tactical abilityToggle an energy barricade that blocks incoming damage, draining tactical ability energy over time.
Taking damage drains additional energy.
Thruster
TraitActivate while airborne to fire boosters that thrust you in the direction you are moving.
Tactical Sprint
TraitDouble-press sprint to move faster at the cost of generating additional heat.
Cores
Cores that only Destroyer can equip.
Your Thruster generates less heat while a hostile is nearby.
Defeating hostiles while your Search and Destroy is active extends its duration.
Each successive homing missile in your Search and Destroy volley deals increased damage.
Your Riot Barricade does not passively drain energy while you perform your Tactical Sprint.
When your Riot Barricade takes damage, you periodically release a retaliatory missile at your attacker.
Defeating hostiles with explosive damage reduces the cooldown of your next Search and Destroy.
Incoming damage dealt to your Riot Barricade is returned to you as shield energy.
Your Tactical Sprint generates less heat.
Your weapons ready and reload more quickly and receive less flinch from incoming fire.
After using your Thruster, your Melee Damage is temporarily increased.
Skins
Rendered from each skin's own models and textures (body, head and hood).