BuildForge
Perks
PerkCombat

Loaded Reserve

+15% Weapon Damage After Arsenal Relay refills a Gun, you have -30% Spread and No Ammo Consumption for 3 seconds after Swapping to that Gun. Swapping while this effect is active removes it.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GE_GenericAttribute_AllWeaponsDamageMultiplier_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
GA_OnReloadUnequippedWeapon_SpreadAmmoConsumptionGA_OnReloadUnequippedWeapon_Base → OakGameplayAbility
Spread Reduction2
Duration3
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GE_TempBuff_AmmoConsumptionMultiplierGameplayEffect
Inherited from GameplayEffect (3)
Duration Policy1
Inheritable Owned Tags Container{"CombinedTags":["Buff.ReducedAmmo","Effect.NoAmmoConsumption"],"Added":["Buff.ReducedAmmo","Effect.NoAmmoConsumption"]}
GEComponentsTargetTagsGameplayEffectComponent_0
GE_GenericAttribute_AttackSpreadReductionModifierGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1

Potential builds

Complete builds generated around Loaded Reserve, scored for synergy. Open one in the planner to tweak it.