Perks
PerkCombat
Loaded Reserve
+15% Weapon Damage
After Arsenal Relay refills a Gun, you have -30% Spread and No Ammo Consumption for 3 seconds after Swapping to that Gun. Swapping while this effect is active removes it.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_GenericAttribute_AllWeaponsDamageMultiplier_AdditiveGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
GA_OnReloadUnequippedWeapon_SpreadAmmoConsumptionGA_OnReloadUnequippedWeapon_Base → OakGameplayAbilitySpread Reduction2
Duration3
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GE_TempBuff_AmmoConsumptionMultiplierGameplayEffectInherited from GameplayEffect (3)
Duration Policy1
Inheritable Owned Tags Container{"CombinedTags":["Buff.ReducedAmmo","Effect.NoAmmoConsumption"],"Added":["Buff.ReducedAmmo","Effect.NoAmmoConsumption"]}
GEComponentsTargetTagsGameplayEffectComponent_0
GE_GenericAttribute_AttackSpreadReductionModifierGameplayEffectInherited from GameplayEffect (1)
Duration Policy1
Weaponry perk tree
Potential builds
Complete builds generated around Loaded Reserve, scored for synergy. Open one in the planner to tweak it.