Perks
PerkCombat
Countershot
+15% Weapon Damage
Melee Strikes against Primed Enemies grant +50% Damage to your next shot. Effect expires after 3 seconds.
Blueprint values
Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.
GE_WeaponryPrimedWeaponDamageGameplayEffectInherited from GameplayEffect (3)
Duration Policy1
Inheritable Owned Tags Container{"CombinedTags":["Ability.Custom.Weaponry.PrimedWeaponDamage"],"Added":["Ability.Custom.Weaponry.PrimedWeaponDamage"]}
GEComponentsTargetTagsGameplayEffectComponent_0
BP_Pickup_AugmentOakPickup_AugmentInherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
Weaponry perk tree
Potential builds
Complete builds generated around Countershot, scored for synergy. Open one in the planner to tweak it.