BuildForge
Perks
PerkCombat

Feedback Loop

+15% Weapon Damage Gun Kills during Power Cycle reduce your remaining Ability Cooldown by 0.5 seconds. Melee kills reduce it by 1 second.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GE_WeaponryPowerCycleCooldownGameplayEffect
Inherited from GameplayEffect (3)
Duration Policy1
Inheritable Owned Tags Container{"CombinedTags":["Ability.Custom.Weaponry.PowerCycleCooldown"],"Added":["Ability.Custom.Weaponry.PowerCycleCooldown"]}
GEComponentsTargetTagsGameplayEffectComponent_0
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp

Potential builds

Complete builds generated around Feedback Loop, scored for synergy. Open one in the planner to tweak it.