BuildForge
Perks
PerkCombat

Power Cycle

+15% Weapon Damage You deal +20% Weapon Damage for 3 seconds after using your Ability.
Blueprint values

Effective defaults of the abilities, effects and actors this perk uses, decoded from the game files - the Blueprint's own variables plus the C++ fields it inherits.

GE_GenericAttribute_AllWeaponsDamageMultiplier_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1
BP_Pickup_AugmentOakPickup_Augment
Inherited from OakPickup_Augment (5)
Pickup AudioLoot_Pickup
Collision CompSphereComp
Interact Collision CompInteractComp
MeshMesh
Root ComponentSphereComp
GA_OnAbility_WeaponDamage_AbilityCooldownPerKillOakGameplayAbility
Weapon Damage Bonus0.2
Ability Damage Bonus0.3
Duration3
Gun Cooldown Reduction0.5
Melee Cooldown Reduction1
GE_GenericAttribute_AbilityDamage_AdditiveGameplayEffect
Inherited from GameplayEffect (1)
Duration Policy1

Potential builds

Complete builds generated around Power Cycle, scored for synergy. Open one in the planner to tweak it.